Red Faction: Armageddon review roundup

Posted on Monday, June 6th 2011 at midnight

Who’s ready to destroy things? Let’s see what some of the review sites are saying about the latest in the Red Faction  series.


FYI I won’t be providing my own take on Armageddon, although I really enjoyed the previous Red Faction game. I’m sitting this one out due to the arrival of my new baby.

Giant Bomb’s Brad Shoemaker isn’t very impressed : “There’s nothing wrong with a good linear third-person shooter, but Red Faction: Armageddon is merely a passable one. Its mechanics are sound but its design uninspired, failing to do any one thing better than the standout entries in the genre. And the few unique tricks it does have, its predecessor did better. After Guerrilla made such a resounding impact, it’s a shame that the best you can say about this latest Red Faction is that it’s just OK.” ( 3/5 ) (You can also watch their Quick Look video.  )

Gameshark’s William Abner : ” Red Faction: Armageddon isn’t the direction I expected THQ and Volition to take with this franchise. I admit I was hoping for another Guerrilla , but that doesn’t mean Armageddon is a bad game. There are moments when it’s quite good, but it’s also a bit too derivative, the enemies are as dumb as a box of hair, and it relies too much on the coolness of the magnet gun and the ability to knock down a tower with a hammer. Is it a worthy game in the Red Faction retinue? For the most part, yes, but mostly as a weekend diversion unless you really get into Infestation mode — now can you guys get to making Guerrilla 2.0?” ( B-  )

Joystiq’s Justin McElroy : “In Red Faction: Armageddon , developer Volition has run from everything that made Red Faction: Guerrilla great, and is left with a drab, heartless lump of competence for its efforts…. Red Faction: Armageddon manages to strip most of what was good about Guerrilla and fill the vacuum left behind with only mediocrity and a cool magnet gun.” ( 2.5/5  )

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